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Project PARADOX
ProjectParadox
Type Subsidiary of Reconsoft
Founded 2013
Key people Keita Tanonaka

Adi Rahman

Mark Andersen

Industry Video Games/Animation
Products Video Games

Anime

Parent Reconsoft
Project Paradox (stylized as Project: PARADOX) is an core team and subsidiaries of Reconsoft that in charge on Paradox series. founded sometimes in middle of 2013, it consisted of employees from many video games/anime company.

DevelopmentEdit

The team began to work it's first project in early 2014, by creating the video game adaptation of Paradox Novella. Adi Rahman pointed by Keita Tanonaka and Mark Andersen (whose three of them were the lead developer of the team) as the supervisor of the plot and in-universe's lore. Tanonaka himself also become the lead character and concept art designer for the series.

StudiosEdit

  • Project: PARADOX Tokyo - Akihabara, Tokyo, Japan (Main Game Developer and Japanese Dub provider)
  • Project: PARADOX LA - Los Angeles, California (Main Game Developer and English Dub provider. Co-Worked with Funimation)
  • ParAnime - Shibuya, Tokyo, Japan (Anime Studio, collaborating with Satelight and Sunrise studio)

ProjectsEdit

Video GamesEdit

Main series:

  • Paradox (2015 - PS3, PS4, Xbox One, PC)
  • Paradox: Extinction

Spin Off:

Anime/MangaEdit

  • Paradox (Manga adaptation of the original Paradox Novella)
  • Paradox - The Animation Series (Anime, Fall 2015)

LiteratureEdit

  • Paradox (original Novella, 2013)
  • Extinction (sequel, TBA)

MiscEdit

  • Paradox Engine (a Propertiary custom engine which support both realistic and cel shading)

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