The GSh-18 is the fourth pistol to be unlocked at level 35. Only beaten by the Desert Eagle, it has one of the highest damage of the pistols, dealing 2-shot kills up close. However it drops off to 5 at a distance, which occurs pretty quick. After 3 meters, it loses his 2-hit kill ability and drops rapidly to 5 shots at 12 meters. Recoil is moderate, so some shots may bound of target.
One trait the GSh-18 has is integrated AP rounds. It neglects body armor and has a higher headshot multiplier, namely 1.4x times instead of the regular 1.1x. This can also be utilized extremely well with a suppressor and is arguably the best pistol to equip one. The GSh-18 also has quick draw time, making it the excellent backup weapon. People who use it as their primary though might have a more difficult time up against automatic weapons.
The GSh-18 is a handgun in Meltdown. It appears as the primary sidearm of members of The Hope, as well as the primary sidearm of Mayra Panos. If the player chooses to play as Mayra Panos, it will be the first weapon used by the player.
The pistol is designed to put many rounds down range. It has the shortest firecap, the largest magazine, and the fastest reload of all the handguns. However, it also has the lowest damage and velocity of any pistol in the game. It is also the only pistol capable of accepting the specialized 7N21 Armor-Piercing round. When 7N21 ammunition is used, the round can penetrate light cover and deals extra damage to targets out of cover.
The pistol can, like other semi-autos, accept a suppressor. The GSh-18 cannot be modified to accept any other attachments.