|Building style||Western European|
|Alternate Name(s)|| England
|Strategy||Economic, Espionage, and Naval Warfare|
The British are one of the playable Civlizations in Empire of Earth. They have three special powers; Sun Never Sets, Union Jack and Who Dares Win.
Sun Never SetsEdit
The power gives benefit to Naval Units and Intelligence.
- Naval Unit created 20% faster and move 10% faster
- Receive 1 free Spy after building Intelligence Office
The power gives benefit on duriation of capturing Town Center or Enemy Territory in Grand Map mode.
- Enemy Territory nearby the Nation border instantly annexed. Territory Assimilation's duration is doubled. (Grand Map mode)
- Revolt Risk on the captured territory decreased by 20% and can be decreased more by spending gold. (Grand Map mode)
- Town Center capture time doubled.
Who Dares WinEdit
The power gives benefit on post-Industrial Age infantry units.
- Infantry units receive one promotion point after killing their first enemy unit (three points for Spec Ops unit)
- Extra 5% damage for all Spec Ops unit
Medieval Age British Archer Unit. Replace Composite Bowmen.
Renaissance British Archer Unit. Upgradable from Longbowmen. Replace Nothing.
Red Coat InfantryEdit
Colonial Age British Light Infantry Unit. Replace Musketman.
Modern Age British Special Ops Unit. Replace Special Forces.
Atomic to Information Age British Special Ops Unit. Replace Elite Special Forces.
Elite SAS OperatorEdit
Digital to Nanotech Age British Special Ops Unit. Replace Advanced Special Forces. Upgradable with Stealth Exosuit in Nanotech Age.
Modern Age British Medium Calvary Unit. Replace Medium Tank.
Atomic to Digital Age British Medium Cavalry Unit. Replace Main Battle Tank.
Modern Age British Bomber Aircraft. Replace Heavy Bomber.
Unique Building and National WondersEdit
Available at Atomic Age. Trains Spies 25% faster than regular Intelligence Office.
Available at Industrial Age. Wealth output increased by 15% and increased more by 3% everytime player advanced to the next Epoch.
The British speaks Modern-Day English
- "Yes Milord/Sire/Sir?"
- "How may I serve you?"
- "What is it?"
- "Yes Milord/Sire/Sir"
- "I will do"
- "As you wish, Milord/Sire/Sir"
When Assigned to Gather ResourcesEdit
- "Ready to Gather some woods"
- "Me Axe ready to chops"
- "Gathering up foods"
- "Will do Fishing"
- "Digging up"
When Assigned to Construct a BuildingEdit
- "Will Build for you Milord/Sire/Sir!"
- "For England!"
- "To Arms, People!"
- "B-But.. I'm just peasant, sire.." (Pre-Colonial Age)
Military Unit (Ground)Edit
Military Units mostly share same lines.
- "Waiting for Order"
- "How may I serve you?" (Pre-Colonial Age Infantry)
- "Infantry Here!" (Post-Colonial Age Infantry)
- "Calvary at your services!" (Pre-Industrial Age Cavalry)
- "Cavalry waiting for your order!" (Pre-Industrial Age Cavalry)
- "Armor ready to roll, sir!" (Post-Industrial Age Cavalry)
- "Tank ready for order!" (Post-Industrial Age Cavalry)
- "Yes Milord/Sire/Sir!"
- "Sir, Yes Sir!" (Post-Industrial Age)
- "Moving out!"
- "On Your Feet!"
- "Moving to Frontline!" (Post-Industrial Age Infantry)
- "Cavalry, Forward!" (Pre-Industrial Age Cavalry)
- "Tank Rolling!" (Post-Industrial Age Cavalry)
- "Armor Cruising In!" (Post-Industrial Age Cavalry)
- "To Battle!"
- "For England!"
- "For King and Country!"
- "Fire!" (Post-Colonial Age)
- "Destroy them!"