|Day of the Machine|
|Released||August 17 2016|
|Platform(s)||PlayStation 4, Xbox One, Microsoft Windows|
|Media||Optical disc, download|
| Plebs Beware|
This article, Day of the Machine, was written by Hk 4sixteen. No plebs are permitted to edit this article without permission!
- "One final stand"
- ―Game tagline.
*Day of the Machine is tactical /3rd Person Shooter video game directed and written by David Burnes, developed by 5-7 Development and published by NINE100 Studios. The game is scheduled to release for the PlayStation 4, Xbox One and Microsoft Windows on August 17 2016.
Development on Day of the Machine began in late 2015, shortly after the release of 5-7's first game, Downfall.
- "With Day of the Machine, we wanted to make sure that player's who don't like turned based games can still enjoy this. So if you want, you could play through the whole thing as a cover shooter, but we recommend you try the strategic elements as well."
- ―David Burnes
Each squad member has a set of 3 stats. The health stat determines how much damage must be dealt to down them. The agility stat determines their speed. Finally, the skill stat increases weapon handling and is required for some weapons and gadgets. Throughout the course of the game, the squad will come across Squad Support Stations (SSS), where the weapons and gadgets of the squad members can be swapped and upgraded. They can also be used to re-spec squad members. Every time a squad member is re-specdidid, they lose one stat point. However, re-speciding multiple stats at the one time will only result in the loss of one stat point.
A wide variety of gadgets can be taken from SSS during the course of the game. Some can provide extra firepower during the battle, such as a grenade launcher or an attack drone, while others can change the core gameplay drastically. For example, the Sparrow Drone provides a top down view of an encounter, allowing the player to have a greater view of a battle as well as more freedom when commanding squad members.
Hekate Squad Edit